Devlog 3


- Complete revamp of map, including a map twice the size with buildings you can enter

- Added a compass, allowing you to track the nearest enemy when clicked

- Complete revamp of enemy AI, removing the bug where their arms would spin several times before they started shooting

- Enemies will wander randomly rather than track you. They are attracted towards you if you enter their line of sight

3D modelling took a long time, so this is all I got done the past few days. Still not completely done with models, and will be finishing them throughout the next few days

Files

Raze.zip 41 MB
Jan 29, 2023

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